
— Stage 1
The project has reached its first stage. That means a player will be able to load, create and explore maps (complete with collision-detection), fire off primary and secondary weaponry and make a helluva noise.
This sets the scene — it also demonstrates the engine and the interface for the game. Next to come will be destructibles, intractables and many other gameplay objects.
At the moment I cannot suggest a date for the release of Stage 2 — I cannot even guarantee it will ever come. The future will tell.
Updated 17/11/06
Download Stage 1, version 1.33 (SLICE 1.18) RAR
Credit to:
Benedict Tan (ShakKen) — concept, design, sound and environmental art
William Blake (Waj) — design, sound and programming
David Blake (PG) — additional art
Adam Harrison — design
Thanks to:
Jason Castillo (phatcat) — testing
© Waj 2006